While teaching students Roblox, this practical course will also cover how to:
1. Introduction to Roblox.Studio interface, generating landscapes.
2. Studying the game world, tools to work with objects, the explorer window, adjusting the materials and colors of objects.
3. Creating complex objects, grouping objects, window management.
4. Learning Roblox biomes, advanced landscape tools, work with toolbox objects.
1. Learning different shapes with blocks.
2. Building a castle with a keep in the mountains, adding location details.
3. Further development of the game world, adding easter eggs.
4. Adding more details to the world, presenting the project.
1. Making the game world, racetrack, and surroundings.
2. Making the basics of the car, adding details to the car, detailing the racetrack, preparing the project for scripting.
3. Learning the variables, the script for changing traffic lights, the barrier before the start.
4. Learning loops, conceiving an app's main loop, creating the main loop for the game.
1. Learning functions, making the “car respawn” function.
2. Learning branching, adding checkpoints on the racetrack.
3. Adding the win conditions to the game, the timer from the start of the race to finish.
4. Finishing the game, presenting the project.
1. Making the game world.
2. Detailing the game world, scripting weapons, part 1.
3. Implementing the weapons scripts, part 2.
4. Scripting the core gameplay.
1. Learning GUI, making GUI.
2. Finalizing GUI, scripting GUI.
3. Finalizing gameplay scripts.
4. Finalising the game: debugging and testing.
1. Making towers.
2. Finalizing gameplay scripts.
3. Finalizing the idea.
4. Ideas for personal projects, making the game world.
1. Finalizing the game world.
2. Finalizing the gameplay scripts.
3. Finalizing GUI scripts, work on details.
4. Presenting the project.
We believe it's most effective to learn by doing. We don't have boring lectures, and in our lessons kids make real games and applications.
Flappy Bird — my first gaming project on PyGame! Press space and jump!
This is my infinitely entertaining game! I really wanted to make something distracting and fun, and that's how I came up with the idea for this project.
This is the car of my dreams. I tried really hard to add some of the most important details.
This is my interpretation of Geometry Dash. I used Python to make it, and the game is so fun. My friends like it too.
Before starting the first lesson, kids need to have the following skills:
In this free lesson, your child will meet the teacher, learn the interface of Roblox Studio, and personalize a template for racing projects, including adding their own elements and writing their first script.